Commit Graph

  • 13fe739009 push from github master djonker 2023-11-10 11:32:15 +0100
  • dadeb7638c updated readme djonker 2023-11-06 01:28:52 +0100
  • 7bffb146ec ammo system implemented djonker 2023-11-06 01:19:16 +0100
  • 819642bc90 animations run on a timer djonker 2023-11-06 00:57:40 +0100
  • b3a3e18063 weapons are animated and fire djonker 2023-11-06 00:08:25 +0100
  • 57b23d89f9 weapon selection is working djonker 2023-11-05 21:52:19 +0100
  • 0c006f726b working on wallgliding djonker 2023-11-05 19:22:04 +0100
  • 5f1d9216cf added more sprites djonker 2023-11-05 13:21:43 +0100
  • 0bc7eaa658 little cleanup djonker 2023-11-05 11:53:15 +0100
  • 0962ba9d75 reworked the sprite system djonker 2023-11-05 11:46:44 +0100
  • 28b1b21186 added some sprites djonker 2023-11-05 09:07:07 +0100
  • b1ba73ae64 updated readme djonker 2023-11-05 08:12:18 +0100
  • 55c73777db little cleanup djonker 2023-11-05 08:04:05 +0100
  • adc7a5bcb4 little cleanup djonker 2023-11-05 08:00:55 +0100
  • bd890b5798 little cleanup djonker 2023-11-05 07:37:08 +0100
  • 4932da0ad3 little cleanup djonker 2023-11-05 07:27:38 +0100
  • b4f01a697a little cleanup djonker 2023-11-05 07:01:49 +0100
  • 2ea2c8b89a little cleanup djonker 2023-11-05 06:48:52 +0100
  • e15684fd69 little cleanup djonker 2023-11-05 06:38:58 +0100
  • 30c67f5dc6 little cleanup djonker 2023-11-05 04:53:41 +0100
  • b06ede9ae9 little cleanup djonker 2023-11-05 04:16:49 +0100
  • 37b31d1e70 jumping and crouching works fine now djonker 2023-11-05 03:22:41 +0100
  • 8ff76fe2e5 fixed random segfault when walking into sprite djonker 2023-11-04 05:41:27 +0100
  • e40b668d7e bedtime djonker 2023-11-04 05:06:16 +0100
  • c20a056263 treasure can be picked up djonker 2023-11-04 04:40:26 +0100
  • 89583cb8e8 sprites can be walk trough or solid djonker 2023-11-04 03:34:03 +0100
  • 8eb0f6c5ea sprites always render at correct height djonker 2023-11-04 02:37:01 +0100
  • 67670b63ea sprites render in correct position djonker 2023-11-04 00:27:12 +0100
  • 9a77da76d0 fixed spawn position djonker 2023-11-03 23:26:03 +0100
  • 64d1ff7ee9 sprites render djonker 2023-11-03 22:51:26 +0100
  • 495ba620af added vertical aiming djonker 2023-11-02 04:30:19 +0100
  • 598dfa0672 added some sprites djonker 2023-11-02 03:26:29 +0100
  • 8c5d85c11d optimizations djonker 2023-11-01 16:13:18 +0100
  • 75c55fd629 fixed the slow issue djonker 2023-11-01 14:17:37 +0100
  • cf86f2d23f 2FPS on 1440P djonker 2023-10-31 16:54:32 +0100
  • 098ae0736a testing with smaller maps djonker 2023-10-31 16:54:13 +0100
  • 7194cbfc83 textures are working at snail speed djonker 2023-10-31 16:29:35 +0100
  • 87eb97b21c small tweaks djonker 2023-10-29 22:32:27 +0100
  • 663de33fc0 fixed segfault when walking into outer wall djonker 2023-10-29 19:00:25 +0100
  • d5c4fc5713 made a nice map djonker 2023-10-29 18:28:22 +0100
  • 70e63f0c8f made a nice map djonker 2023-10-29 18:24:24 +0100
  • 6404a697a4 FPS counter is now shows on screen djonker 2023-10-29 17:22:15 +0100
  • 0148ee755e player can run now:) djonker 2023-10-29 15:59:24 +0100
  • 9472c212c1 player starting direction is now correct djonker 2023-10-29 15:03:33 +0100
  • 26b4e9d03d map is being parsed correctly :) djonker 2023-10-29 14:27:34 +0100
  • f705f20fe8 mouse movement now works :) djonker 2023-10-29 12:11:25 +0100
  • d6f462f9bf moving around now works perfectly djonker 2023-10-29 06:37:54 +0100
  • 3131eb717f basic parsing Danny Jonker 2023-10-27 20:07:11 +0200
  • accf28619f rendering the walls Danny Jonker 2023-10-27 15:18:02 +0200
  • ef3ad8ff25 for real this time djonker 2023-10-26 23:53:30 +0200
  • 2501ac8492 time for bed djonker 2023-10-26 23:48:16 +0200
  • 686d857985 added FPS counter djonker 2023-10-26 20:39:01 +0200
  • e63eed3b92 added FPS counter djonker 2023-10-26 20:38:39 +0200
  • e23417a33c updated Makefile djonker 2023-10-26 19:18:18 +0200
  • 87324ea3ab updated libraries djonker 2023-10-26 19:11:30 +0200
  • b26803cb1b added basic checks djonker 2023-10-26 17:40:01 +0200
  • 42d03c95aa split up the main, ceiling and floor is drawn djonker 2023-10-26 16:57:23 +0200
  • 4a0671fce6 frames keep drawing independent of keypresses djonker 2023-10-26 15:23:38 +0200
  • ed426d992a adjusted the readme djonker 2023-10-26 11:23:45 +0200
  • 6d55ae40ed cleaned some stuff djonker 2023-10-26 11:01:31 +0200
  • 324929acdd cleared out the fractal stuff djonker 2023-10-26 10:45:19 +0200
  • 258fc52da0 barely anything Danny Jonker 2023-10-25 14:07:50 +0200
  • ed0bfd8d61 barely anything Danny Jonker 2023-10-25 14:07:29 +0200
  • ecb0a9a77d initial push Danny Jonker 2023-10-25 13:56:45 +0200