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4
Makefile
4
Makefile
@ -6,13 +6,13 @@
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# By: houtworm <codam@houtworm.net> +#+ #
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# +#+ #
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# Created: 2023/10/26 10:46:29 by houtworm #+# #+# #
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# Updated: 2023/10/26 19:16:37 by houtworm ######## odam.nl #
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# Updated: 2023/10/26 23:24:34 by houtworm ######## odam.nl #
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# #
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# **************************************************************************** #
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NAME =cub3d
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CC =gcc
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FC =-Wall -Werror -Wextra -Wunreachable-code -Ofast -g #-fsanitize=address
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FC =-Wall -Werror -Wextra -Wunreachable-code -Ofast -g -fsanitize=address
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HEAD =-I ./include -I $(MLX)/include
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RM =rm -rf
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LIB =libft/libft.a getnextline/get_next_line.a mlx/build/libmlx42.a -ldl -lglfw -pthread -lm
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26
cub3d.h
26
cub3d.h
@ -6,7 +6,7 @@
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* +#+ */
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/* Created: 2023/10/26 10:46:35 by houtworm #+# #+# */
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/* Updated: 2023/10/26 17:25:30 by houtworm ######## odam.nl */
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/* Updated: 2023/10/26 21:52:52 by houtworm ######## odam.nl */
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/* */
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/* ************************************************************************** */
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@ -27,9 +27,27 @@ typedef struct s_varlist
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int w;
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int h;
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char **map;
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int playerx;
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int playery;
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int playerd;
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double posx;
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double posy;
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double dirx;
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double diry;
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double planex;
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double planey;
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double camerax;
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double cameray;
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double raydirx;
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double raydiry;
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int mapx;
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int mapy;
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double sidedistx;
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double sidedisty;
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double deltadistx;
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double deltadisty;
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double perpwalldist;
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int stepx;
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int stepy;
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int hit;
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int side;
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} t_varlist;
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// init.c
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@ -6,7 +6,7 @@
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* +#+ */
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/* Created: 2023/10/26 16:54:20 by houtworm #+# #+# */
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/* Updated: 2023/10/26 20:38:07 by houtworm ######## odam.nl */
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/* Updated: 2023/10/26 21:53:49 by houtworm ######## odam.nl */
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/* */
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/* ************************************************************************** */
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@ -6,7 +6,7 @@
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* +#+ */
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/* Created: 2023/10/26 16:49:12 by houtworm #+# #+# */
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/* Updated: 2023/10/26 17:19:28 by houtworm ######## odam.nl */
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/* Updated: 2023/10/26 22:03:37 by houtworm ######## odam.nl */
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/* */
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/* ************************************************************************** */
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@ -18,6 +18,12 @@ t_varlist initvarlist(void)
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vl.w = 600;
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vl.h = 600;
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vl.posx = 22;
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vl.posy = 12;
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vl.dirx = -1;
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vl.diry = 0;
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vl.planex = 0;
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vl.planey = 0.66;
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vl.mlx = mlx_init(vl.w, vl.h, "Cub3D", true);
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if (!vl.mlx)
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ft_errorexit("MLX failed to init", "initvarlist", 1);
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103
src/main.c
103
src/main.c
@ -6,13 +6,105 @@
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* +#+ */
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/* Created: 2023/10/26 14:13:07 by houtworm #+# #+# */
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/* Updated: 2023/10/26 20:38:56 by houtworm ######## odam.nl */
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/* Updated: 2023/10/26 23:47:46 by houtworm ######## odam.nl */
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/* */
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/* ************************************************************************** */
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#include "../cub3d.h"
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#include <stdio.h>
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void ft_drawline(int x, t_varlist *vl, int drawstart, int drawend)
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{
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int y;
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y = 1;
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printf("%d, %d\n\n", drawstart, drawend);
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while (vl->h >= y)
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{
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if (y < drawstart)
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mlx_put_pixel(vl->img, x, y, 0x005566FF);
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else if (y < drawend)
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mlx_put_pixel(vl->img, x, y, 0x440000FF);
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else
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mlx_put_pixel(vl->img, x, y, 0x444444FF);
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y++;
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}
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}
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void ft_raycast(t_varlist *vl)
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{
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int x;
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int lineheight;
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int drawstart;
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int drawend;
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x = 1;
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while (x <= vl->w)
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{
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vl->camerax = 2 * x / (double)vl->w - 1;
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vl->raydirx = vl->dirx + vl->planex * vl->camerax;
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vl->raydiry = vl->diry + vl->planey * vl->camerax;
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vl->mapx = (int)vl->posx;
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vl->mapy = (int)vl->posy;
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vl->deltadistx = fabs(1 / vl->raydirx);
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vl->deltadisty = fabs(1 / vl->raydiry);
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vl->hit = 0;
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if (vl->raydirx < 0)
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{
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vl->stepx = -1;
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vl->sidedistx = (vl->posx - vl->mapx) * vl->deltadistx;
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}
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else
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{
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vl->stepx = 1;
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vl->sidedistx = (vl->posx + 1.0 - vl->mapx) * vl->deltadistx;
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}
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if (vl->raydiry < 0)
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{
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vl->stepy = -1;
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vl->sidedisty = (vl->posy - vl->mapy) * vl->deltadisty;
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}
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else
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{
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vl->stepy = 1;
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vl->sidedisty = (vl->posy + 1.0 - vl->mapy) * vl->deltadisty;
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}
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while (vl->hit == 0)
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{
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if (vl->sidedistx < vl->sidedisty)
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{
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vl->sidedistx += vl->deltadistx;
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vl->mapx += vl->stepx;
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vl->side = 0;
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}
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else
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{
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vl->sidedisty += vl->deltadisty;
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vl->mapy += vl->stepy;
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vl->side = 1;
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}
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printf("mapx: %d, mapy: %d\n", vl->mapx, vl->mapy);
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if (vl->map[vl->mapx][vl->mapy] > 0)
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vl->hit = 1;
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}
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if (vl->side == 0)
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vl->perpwalldist = (vl->sidedistx - vl->deltadistx);
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else
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vl->perpwalldist = (vl->sidedisty - vl->deltadisty);
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lineheight = (int)vl->h / vl->perpwalldist;
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drawstart = -lineheight / 2 + vl->h / 2;
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if (drawstart < 0)
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drawstart = 0;
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drawend = lineheight / 2 + vl->h / 2;
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if (drawend >= vl->h)
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drawend = vl->h - 1;
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ft_drawline(x, vl, drawstart, drawend);
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x++;
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}
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}
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void mainloop(void *param)
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{
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t_varlist *vl;
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@ -21,7 +113,8 @@ void mainloop(void *param)
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mlx_delete_image(vl->mlx, vl->img);
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vl->img = mlx_new_image(vl->mlx, vl->w, vl->h);
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ft_movementkeys(vl);
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ft_drawnextframe(vl);
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ft_raycast(vl);
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/*ft_drawnextframe(vl);*/
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ft_putnbr(1 / vl->mlx->delta_time);
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ft_putendl(" FPS");
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if (!vl->img || (mlx_image_to_window(vl->mlx, vl->img, 0, 0) < 0))
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@ -33,14 +126,14 @@ int main(int argc, char **argv)
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t_varlist vl;
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if (argc > 2)
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ft_errorexit("Too many arguments", "main", 2);
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ft_errorexit("Too many arguments", "", 2);
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vl = initvarlist();
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if (argc == 2)
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vl = ft_parseconfigfile(vl, argv[1]);
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else
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ft_errorexit("Please include a .cub file ", "main", 2); // we could start with a menu here
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ft_errorexit("Please include a .cub file ", "", 2); // we could start with a menu here
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if (!vl.img || (mlx_image_to_window(vl.mlx, vl.img, 0, 0) < 0))
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ft_errorexit("image failed to window ", "main", 1);
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ft_errorexit("image to window failed ", "main", 1);
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mlx_key_hook(vl.mlx, &keyhook, &vl);
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mlx_resize_hook(vl.mlx, &resizehook, &vl);
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mlx_scroll_hook(vl.mlx, &scrollhook, &vl);
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