little cleanup

This commit is contained in:
djonker 2023-11-05 04:16:49 +01:00
parent 37b31d1e70
commit b06ede9ae9
6 changed files with 80 additions and 81 deletions

15
cub3d.h
View File

@ -6,7 +6,7 @@
/* By: houtworm <codam@houtworm.net> +#+ */
/* +#+ */
/* Created: 2023/10/26 10:46:35 by houtworm #+# #+# */
/* Updated: 2023/11/05 02:59:11 by houtworm ######## odam.nl */
/* Updated: 2023/11/05 04:15:30 by houtworm ######## odam.nl */
/* */
/* ************************************************************************** */
@ -49,7 +49,6 @@ typedef struct s_varlist
mlx_texture_t *nazitext;
t_sprite *sprite;
int spritecount;
int fpsrefresh;
int w;
int h;
char **map;
@ -60,33 +59,23 @@ typedef struct s_varlist
double diry;
double planex;
double planey;
double camerax;
double cameray;
int vaim;
int jump;
double raydirx;
double raydiry;
double movespeed;
double rotspeed;
int mapx;
int mapy;
double sidedistx;
double sidedisty;
double deltadistx;
double deltadisty;
double perpwalldist;
int lineheight;
int stepx;
int stepy;
int hit;
int side;
double run;
double oldmouseposx;
double oldmouseposy;
int32_t fcolor;
int32_t ccolor;
int resize;
int *zbuffer;
int *distance;
int treasure;
int tottreasure;
int enemies;

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@ -6,7 +6,7 @@
/* By: houtworm <codam@houtworm.net> +#+ */
/* +#+ */
/* Created: 2023/10/26 16:54:20 by houtworm #+# #+# */
/* Updated: 2023/11/05 03:05:46 by houtworm ######## odam.nl */
/* Updated: 2023/11/05 04:13:07 by houtworm ######## odam.nl */
/* */
/* ************************************************************************** */
@ -109,7 +109,7 @@ void ft_drawsprites(t_varlist *vl)
while (x < drawendx)
{
texx = (int)(256 * (x - (-spritewidth / 2 + spritescreenx)) * 64 / spritewidth) / 256;
if (transformy > 0 && x > 0 && x < vl->w && transformy < vl->zbuffer[x] + 0.7)
if (transformy > 0 && x > 0 && x < vl->w && transformy < vl->distance[x] + 0.7)
{
y = drawstarty;
while (y < drawendy)

View File

@ -6,7 +6,7 @@
/* By: houtworm <codam@houtworm.net> +#+ */
/* +#+ */
/* Created: 2023/10/26 16:49:12 by houtworm #+# #+# */
/* Updated: 2023/11/05 02:59:50 by houtworm ######## odam.nl */
/* Updated: 2023/11/05 04:13:14 by houtworm ######## odam.nl */
/* */
/* ************************************************************************** */
@ -19,7 +19,7 @@ t_varlist initvarlist(void)
vl.w = 800;
vl.h = 600;
vl.sprite = ft_calloc(4096, 8);
vl.zbuffer = ft_calloc(4096, 8);
vl.distance = ft_calloc(4096, 8);
vl.spritecount = 0;
vl.vaim = 0;
vl.jump = 0;

View File

@ -6,7 +6,7 @@
/* By: houtworm <codam@houtworm.net> +#+ */
/* +#+ */
/* Created: 2023/10/26 16:50:23 by houtworm #+# #+# */
/* Updated: 2023/11/05 03:15:39 by houtworm ######## odam.nl */
/* Updated: 2023/11/05 04:05:51 by houtworm ######## odam.nl */
/* */
/* ************************************************************************** */
@ -16,7 +16,11 @@ void ft_movementkeys(t_varlist *vl)
{
double temp;
double distance;
double movespeed;
double rotspeed;
movespeed = vl->frametime * 3.0;
rotspeed = vl->frametime * 3.0;
if (vl->side)
distance = vl->sidedisty - vl->deltadisty;
else
@ -26,80 +30,80 @@ void ft_movementkeys(t_varlist *vl)
if (mlx_is_key_down(vl->mlx, MLX_KEY_SPACE) && vl->jump < 10)
vl->jump = 200;
else if (vl->jump > 0)
vl->jump = vl->jump - 150 * vl->movespeed;
vl->jump = vl->jump - 150 * movespeed;
if (mlx_is_key_down(vl->mlx, MLX_KEY_LEFT_CONTROL))
vl->jump = -200;
else if (vl->jump < 0)
vl->jump = vl->jump + 150 * vl->movespeed;
vl->jump = vl->jump + 150 * movespeed;
if (mlx_is_key_down(vl->mlx, MLX_KEY_W))
{
if (vl->map[(int)(vl->posx + vl->dirx * vl->movespeed)][(int)vl->posy] == '0' && distance > 0.4)
if (vl->map[(int)(vl->posx + vl->dirx * movespeed)][(int)vl->posy] == '0' && distance > 0.4)
{
vl->posx += vl->dirx * vl->movespeed * vl->run;
vl->posy += vl->diry * vl->movespeed * vl->run;
vl->posx += vl->dirx * movespeed * vl->run;
vl->posy += vl->diry * movespeed * vl->run;
}
if (vl->map[(int)vl->posx][(int)(vl->posy + vl->diry * vl->movespeed)] == '0' && distance > 0.4)
if (vl->map[(int)vl->posx][(int)(vl->posy + vl->diry * movespeed)] == '0' && distance > 0.4)
{
vl->posx += vl->dirx * vl->movespeed * vl->run;
vl->posy += vl->diry * vl->movespeed * vl->run;
vl->posx += vl->dirx * movespeed * vl->run;
vl->posy += vl->diry * movespeed * vl->run;
}
}
if (mlx_is_key_down(vl->mlx, MLX_KEY_A))
{
if (vl->map[(int)(vl->posx - vl->dirx * vl->movespeed)][(int)vl->posy] == '0' && distance > 0.4)
if (vl->map[(int)(vl->posx - vl->dirx * movespeed)][(int)vl->posy] == '0' && distance > 0.4)
{
vl->posx -= vl->diry * vl->movespeed * vl->run;
vl->posy += vl->dirx * vl->movespeed * vl->run;
vl->posx -= vl->diry * movespeed * vl->run;
vl->posy += vl->dirx * movespeed * vl->run;
}
if (vl->map[(int)vl->posx][(int)(vl->posy - vl->diry * vl->movespeed)] == '0' && distance > 0.4)
if (vl->map[(int)vl->posx][(int)(vl->posy - vl->diry * movespeed)] == '0' && distance > 0.4)
{
vl->posx -= vl->diry * vl->movespeed * vl->run;
vl->posy += vl->dirx * vl->movespeed * vl->run;
vl->posx -= vl->diry * movespeed * vl->run;
vl->posy += vl->dirx * movespeed * vl->run;
}
}
if (mlx_is_key_down(vl->mlx, MLX_KEY_S))
{
if (vl->map[(int)(vl->posx - vl->dirx * vl->movespeed)][(int)vl->posy] == '0' && distance > 0.4)
if (vl->map[(int)(vl->posx - vl->dirx * movespeed)][(int)vl->posy] == '0' && distance > 0.4)
{
vl->posx -= vl->dirx * vl->movespeed * vl->run;
vl->posy -= vl->diry * vl->movespeed * vl->run;
vl->posx -= vl->dirx * movespeed * vl->run;
vl->posy -= vl->diry * movespeed * vl->run;
}
if (vl->map[(int)vl->posx][(int)(vl->posy - vl->diry * vl->movespeed)] == '0' && distance > 0.4)
if (vl->map[(int)vl->posx][(int)(vl->posy - vl->diry * movespeed)] == '0' && distance > 0.4)
{
vl->posx -= vl->dirx * vl->movespeed * vl->run;
vl->posy -= vl->diry * vl->movespeed * vl->run;
vl->posx -= vl->dirx * movespeed * vl->run;
vl->posy -= vl->diry * movespeed * vl->run;
}
}
if (mlx_is_key_down(vl->mlx, MLX_KEY_D))
{
if (vl->map[(int)(vl->posx + vl->dirx * vl->movespeed)][(int)vl->posy] == '0' && distance > 0.4)
if (vl->map[(int)(vl->posx + vl->dirx * movespeed)][(int)vl->posy] == '0' && distance > 0.4)
{
vl->posx += vl->diry * vl->movespeed * vl->run;
vl->posy -= vl->dirx * vl->movespeed * vl->run;
vl->posx += vl->diry * movespeed * vl->run;
vl->posy -= vl->dirx * movespeed * vl->run;
}
if (vl->map[(int)vl->posx][(int)(vl->posy + vl->diry * vl->movespeed)] == '0' && distance > 0.4)
if (vl->map[(int)vl->posx][(int)(vl->posy + vl->diry * movespeed)] == '0' && distance > 0.4)
{
vl->posx += vl->diry * vl->movespeed * vl->run;
vl->posy -= vl->dirx * vl->movespeed * vl->run;
vl->posx += vl->diry * movespeed * vl->run;
vl->posy -= vl->dirx * movespeed * vl->run;
}
}
if (mlx_is_key_down(vl->mlx, MLX_KEY_LEFT))
{
temp = vl->dirx;
vl->dirx = temp * cos(vl->rotspeed) - vl->diry * sin(vl->rotspeed);
vl->diry = temp * sin(vl->rotspeed) + vl->diry * cos(vl->rotspeed);
vl->dirx = temp * cos(rotspeed) - vl->diry * sin(rotspeed);
vl->diry = temp * sin(rotspeed) + vl->diry * cos(rotspeed);
temp = vl->planex;
vl->planex = temp * cos(vl->rotspeed) - vl->planey * sin(vl->rotspeed);
vl->planey = temp * sin(vl->rotspeed) + vl->planey * cos(vl->rotspeed);
vl->planex = temp * cos(rotspeed) - vl->planey * sin(rotspeed);
vl->planey = temp * sin(rotspeed) + vl->planey * cos(rotspeed);
}
if (mlx_is_key_down(vl->mlx, MLX_KEY_RIGHT))
{
temp = vl->dirx;
vl->dirx = temp * cos(-vl->rotspeed) - vl->diry * sin(-vl->rotspeed);
vl->diry = temp * sin(-vl->rotspeed) + vl->diry * cos(-vl->rotspeed);
vl->dirx = temp * cos(-rotspeed) - vl->diry * sin(-rotspeed);
vl->diry = temp * sin(-rotspeed) + vl->diry * cos(-rotspeed);
temp = vl->planex;
vl->planex = temp * cos(-vl->rotspeed) - vl->planey * sin(-vl->rotspeed);
vl->planey = temp * sin(-vl->rotspeed) + vl->planey * cos(-vl->rotspeed);
vl->planex = temp * cos(-rotspeed) - vl->planey * sin(-rotspeed);
vl->planey = temp * sin(-rotspeed) + vl->planey * cos(-rotspeed);
}
if (mlx_is_key_down(vl->mlx, MLX_KEY_LEFT_SHIFT))
vl->run = 2;
@ -142,12 +146,14 @@ void cursorhook(double xpos, double ypos, void *param)
double olddirx;
double oldplanex;
double speed;
double rotspeed;
vl = param;
ypos++;
rotspeed = vl->frametime * 3.0;
if (xpos < vl->oldmouseposx)
{
speed = (vl->oldmouseposx - xpos) * vl->rotspeed / 20;
speed = (vl->oldmouseposx - xpos) * rotspeed / 20;
olddirx = vl->dirx;
vl->dirx = vl->dirx * cos(speed) - vl->diry * sin(speed);
vl->diry = olddirx * sin(speed) + vl->diry * cos(speed);
@ -157,7 +163,7 @@ void cursorhook(double xpos, double ypos, void *param)
}
if (xpos > vl->oldmouseposx)
{
speed = (xpos - vl->oldmouseposx) * vl->rotspeed / 20;
speed = (xpos - vl->oldmouseposx) * rotspeed / 20;
olddirx = vl->dirx;
vl->dirx = vl->dirx * cos(-speed) - vl->diry * sin(-speed);
vl->diry = olddirx * sin(-speed) + vl->diry * cos(-speed);

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@ -6,7 +6,7 @@
/* By: houtworm <codam@houtworm.net> +#+ */
/* +#+ */
/* Created: 2023/10/26 14:13:07 by houtworm #+# #+# */
/* Updated: 2023/11/04 04:34:54 by houtworm ######## odam.nl */
/* Updated: 2023/11/05 04:01:49 by houtworm ######## odam.nl */
/* */
/* ************************************************************************** */
@ -40,8 +40,6 @@ void ft_frametime(t_varlist *vl)
char *print;
vl->frametime = vl->mlx->delta_time;
vl->movespeed = vl->frametime * 3.0;
vl->rotspeed = vl->frametime * 3.0;
itoa = ft_itoa(1 / vl->frametime);
print = ft_strjoin(itoa, " FPS");
vl->fps = mlx_put_string(vl->mlx, print, 10, 10);

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@ -6,7 +6,7 @@
/* By: djonker <codam@houtworm.net> +#+ */
/* +#+ */
/* Created: 2023/10/27 14:36:42 by djonker #+# #+# */
/* Updated: 2023/11/05 03:03:31 by houtworm ######## odam.nl */
/* Updated: 2023/11/05 04:12:59 by houtworm ######## odam.nl */
/* */
/* ************************************************************************** */
@ -14,57 +14,63 @@
void ft_raycast(t_varlist *vl)
{
int x;
int drawstart;
int drawend;
int x;
int drawstart;
int drawend;
double camerax;
int mapx;
int mapy;
int stepx;
int stepy;
int hit;
x = 1;
while (x <= vl->w)
{
vl->camerax = 2 * x / (double)vl->w - 1;
vl->raydirx = vl->dirx + vl->planex * vl->camerax;
vl->raydiry = vl->diry + vl->planey * vl->camerax;
vl->mapx = (int)vl->posx;
vl->mapy = (int)vl->posy;
camerax = 2 * x / (double)vl->w - 1;
vl->raydirx = vl->dirx + vl->planex * camerax;
vl->raydiry = vl->diry + vl->planey * camerax;
mapx = (int)vl->posx;
mapy = (int)vl->posy;
vl->deltadistx = fabs(1 / vl->raydirx);
vl->deltadisty = fabs(1 / vl->raydiry);
vl->hit = 0;
hit = 0;
if (vl->raydirx < 0)
{
vl->stepx = -1;
vl->sidedistx = (vl->posx - vl->mapx) * vl->deltadistx;
stepx = -1;
vl->sidedistx = (vl->posx - mapx) * vl->deltadistx;
}
else
{
vl->stepx = 1;
vl->sidedistx = (vl->mapx + 1.0 - vl->posx) * vl->deltadistx;
stepx = 1;
vl->sidedistx = (mapx + 1.0 - vl->posx) * vl->deltadistx;
}
if (vl->raydiry < 0)
{
vl->stepy = -1;
vl->sidedisty = (vl->posy - vl->mapy) * vl->deltadisty;
stepy = -1;
vl->sidedisty = (vl->posy - mapy) * vl->deltadisty;
}
else
{
vl->stepy = 1;
vl->sidedisty = (vl->mapy + 1.0 - vl->posy) * vl->deltadisty;
stepy = 1;
vl->sidedisty = (mapy + 1.0 - vl->posy) * vl->deltadisty;
}
while (vl->hit == 0)
while (hit == 0)
{
if (vl->sidedistx < vl->sidedisty)
{
vl->sidedistx += vl->deltadistx;
vl->mapx += vl->stepx;
mapx += stepx;
vl->side = 0;
}
else
{
vl->sidedisty += vl->deltadisty;
vl->mapy += vl->stepy;
mapy += stepy;
vl->side = 1;
}
if (vl->map[vl->mapx][vl->mapy] == '1')
vl->hit = 1;
if (vl->map[mapx][mapy] == '1')
hit = 1;
}
if (vl->side == 0)
vl->perpwalldist = (vl->sidedistx - vl->deltadistx);
@ -78,7 +84,7 @@ void ft_raycast(t_varlist *vl)
if (drawend >= vl->h)
drawend = vl->h - 1;
ft_drawline(x, vl, drawstart, drawend);
vl->zbuffer[x] = vl->perpwalldist;
vl->distance[x] = vl->perpwalldist;
x++;
}
}