djonker
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e15684fd69
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little cleanup
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2023-11-05 06:38:58 +01:00 |
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djonker
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30c67f5dc6
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little cleanup
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2023-11-05 04:53:41 +01:00 |
|
djonker
|
b06ede9ae9
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little cleanup
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2023-11-05 04:16:49 +01:00 |
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djonker
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37b31d1e70
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jumping and crouching works fine now
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2023-11-05 03:22:41 +01:00 |
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djonker
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8ff76fe2e5
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fixed random segfault when walking into sprite
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2023-11-04 05:41:27 +01:00 |
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djonker
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e40b668d7e
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bedtime
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2023-11-04 05:06:16 +01:00 |
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djonker
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c20a056263
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treasure can be picked up
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2023-11-04 04:40:26 +01:00 |
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djonker
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89583cb8e8
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sprites can be walk trough or solid
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2023-11-04 03:34:03 +01:00 |
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djonker
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8eb0f6c5ea
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sprites always render at correct height
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2023-11-04 02:37:01 +01:00 |
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djonker
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67670b63ea
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sprites render in correct position
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2023-11-04 00:27:12 +01:00 |
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djonker
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9a77da76d0
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fixed spawn position
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2023-11-03 23:26:03 +01:00 |
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djonker
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64d1ff7ee9
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sprites render
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2023-11-03 22:51:26 +01:00 |
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djonker
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495ba620af
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added vertical aiming
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2023-11-02 04:30:19 +01:00 |
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djonker
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598dfa0672
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added some sprites
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2023-11-02 03:26:29 +01:00 |
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djonker
|
8c5d85c11d
|
optimizations
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2023-11-01 16:13:18 +01:00 |
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djonker
|
75c55fd629
|
fixed the slow issue
|
2023-11-01 14:17:37 +01:00 |
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djonker
|
7194cbfc83
|
textures are working at snail speed
|
2023-10-31 16:29:35 +01:00 |
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djonker
|
87eb97b21c
|
small tweaks
|
2023-10-29 22:32:27 +01:00 |
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djonker
|
663de33fc0
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fixed segfault when walking into outer wall
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2023-10-29 19:00:25 +01:00 |
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djonker
|
70e63f0c8f
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made a nice map
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2023-10-29 18:24:24 +01:00 |
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djonker
|
6404a697a4
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FPS counter is now shows on screen
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2023-10-29 17:22:15 +01:00 |
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djonker
|
0148ee755e
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player can run now:)
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2023-10-29 15:59:24 +01:00 |
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djonker
|
9472c212c1
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player starting direction is now correct
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2023-10-29 15:03:33 +01:00 |
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djonker
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26b4e9d03d
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map is being parsed correctly :)
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2023-10-29 14:27:34 +01:00 |
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djonker
|
f705f20fe8
|
mouse movement now works :)
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2023-10-29 12:11:25 +01:00 |
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djonker
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d6f462f9bf
|
moving around now works perfectly
|
2023-10-29 06:37:54 +01:00 |
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Danny Jonker
|
3131eb717f
|
basic parsing
|
2023-10-27 20:07:11 +02:00 |
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Danny Jonker
|
accf28619f
|
rendering the walls
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2023-10-27 15:18:02 +02:00 |
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djonker
|
ef3ad8ff25
|
for real this time
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2023-10-26 23:53:30 +02:00 |
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djonker
|
2501ac8492
|
time for bed
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2023-10-26 23:48:16 +02:00 |
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djonker
|
686d857985
|
added FPS counter
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2023-10-26 20:39:01 +02:00 |
|
djonker
|
e63eed3b92
|
added FPS counter
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2023-10-26 20:38:39 +02:00 |
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djonker
|
b26803cb1b
|
added basic checks
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2023-10-26 17:40:01 +02:00 |
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djonker
|
42d03c95aa
|
split up the main, ceiling and floor is drawn
|
2023-10-26 16:57:23 +02:00 |
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djonker
|
4a0671fce6
|
frames keep drawing independent of keypresses
|
2023-10-26 15:23:38 +02:00 |
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djonker
|
6d55ae40ed
|
cleaned some stuff
|
2023-10-26 11:01:31 +02:00 |
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djonker
|
324929acdd
|
cleared out the fractal stuff
|
2023-10-26 10:45:19 +02:00 |
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Danny Jonker
|
ecb0a9a77d
|
initial push
|
2023-10-25 13:56:45 +02:00 |
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