djonker
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8ff76fe2e5
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fixed random segfault when walking into sprite
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2023-11-04 05:41:27 +01:00 |
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djonker
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e40b668d7e
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bedtime
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2023-11-04 05:06:16 +01:00 |
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djonker
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c20a056263
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treasure can be picked up
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2023-11-04 04:40:26 +01:00 |
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djonker
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89583cb8e8
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sprites can be walk trough or solid
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2023-11-04 03:34:03 +01:00 |
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djonker
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8eb0f6c5ea
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sprites always render at correct height
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2023-11-04 02:37:01 +01:00 |
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djonker
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67670b63ea
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sprites render in correct position
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2023-11-04 00:27:12 +01:00 |
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djonker
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9a77da76d0
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fixed spawn position
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2023-11-03 23:26:03 +01:00 |
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djonker
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64d1ff7ee9
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sprites render
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2023-11-03 22:51:26 +01:00 |
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djonker
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495ba620af
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added vertical aiming
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2023-11-02 04:30:19 +01:00 |
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djonker
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598dfa0672
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added some sprites
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2023-11-02 03:26:29 +01:00 |
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djonker
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8c5d85c11d
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optimizations
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2023-11-01 16:13:18 +01:00 |
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djonker
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75c55fd629
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fixed the slow issue
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2023-11-01 14:17:37 +01:00 |
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djonker
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cf86f2d23f
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2FPS on 1440P
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2023-10-31 16:54:32 +01:00 |
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djonker
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098ae0736a
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testing with smaller maps
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2023-10-31 16:54:13 +01:00 |
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djonker
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7194cbfc83
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textures are working at snail speed
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2023-10-31 16:29:35 +01:00 |
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djonker
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87eb97b21c
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small tweaks
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2023-10-29 22:32:27 +01:00 |
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djonker
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663de33fc0
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fixed segfault when walking into outer wall
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2023-10-29 19:00:25 +01:00 |
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djonker
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d5c4fc5713
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made a nice map
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2023-10-29 18:28:22 +01:00 |
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djonker
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70e63f0c8f
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made a nice map
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2023-10-29 18:24:24 +01:00 |
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djonker
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6404a697a4
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FPS counter is now shows on screen
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2023-10-29 17:22:15 +01:00 |
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djonker
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0148ee755e
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player can run now:)
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2023-10-29 15:59:24 +01:00 |
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djonker
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9472c212c1
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player starting direction is now correct
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2023-10-29 15:03:33 +01:00 |
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djonker
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26b4e9d03d
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map is being parsed correctly :)
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2023-10-29 14:27:34 +01:00 |
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djonker
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f705f20fe8
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mouse movement now works :)
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2023-10-29 12:11:25 +01:00 |
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djonker
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d6f462f9bf
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moving around now works perfectly
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2023-10-29 06:37:54 +01:00 |
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Danny Jonker
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3131eb717f
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basic parsing
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2023-10-27 20:07:11 +02:00 |
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Danny Jonker
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accf28619f
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rendering the walls
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2023-10-27 15:18:02 +02:00 |
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djonker
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ef3ad8ff25
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for real this time
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2023-10-26 23:53:30 +02:00 |
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djonker
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2501ac8492
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time for bed
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2023-10-26 23:48:16 +02:00 |
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djonker
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686d857985
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added FPS counter
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2023-10-26 20:39:01 +02:00 |
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djonker
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e63eed3b92
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added FPS counter
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2023-10-26 20:38:39 +02:00 |
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djonker
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e23417a33c
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updated Makefile
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2023-10-26 19:18:18 +02:00 |
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djonker
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87324ea3ab
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updated libraries
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2023-10-26 19:11:30 +02:00 |
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djonker
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b26803cb1b
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added basic checks
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2023-10-26 17:40:01 +02:00 |
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djonker
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42d03c95aa
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split up the main, ceiling and floor is drawn
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2023-10-26 16:57:23 +02:00 |
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djonker
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4a0671fce6
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frames keep drawing independent of keypresses
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2023-10-26 15:23:38 +02:00 |
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djonker
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ed426d992a
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adjusted the readme
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2023-10-26 11:23:45 +02:00 |
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djonker
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6d55ae40ed
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cleaned some stuff
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2023-10-26 11:01:31 +02:00 |
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djonker
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324929acdd
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cleared out the fractal stuff
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2023-10-26 10:45:19 +02:00 |
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Danny Jonker
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258fc52da0
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barely anything
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2023-10-25 14:07:50 +02:00 |
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Danny Jonker
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ed0bfd8d61
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barely anything
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2023-10-25 14:07:29 +02:00 |
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Danny Jonker
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ecb0a9a77d
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initial push
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2023-10-25 13:56:45 +02:00 |
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