djonker
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26b4e9d03d
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map is being parsed correctly :)
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2023-10-29 14:27:34 +01:00 |
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djonker
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f705f20fe8
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mouse movement now works :)
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2023-10-29 12:11:25 +01:00 |
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djonker
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d6f462f9bf
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moving around now works perfectly
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2023-10-29 06:37:54 +01:00 |
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Danny Jonker
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3131eb717f
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basic parsing
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2023-10-27 20:07:11 +02:00 |
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Danny Jonker
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accf28619f
|
rendering the walls
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2023-10-27 15:18:02 +02:00 |
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djonker
|
ef3ad8ff25
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for real this time
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2023-10-26 23:53:30 +02:00 |
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djonker
|
2501ac8492
|
time for bed
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2023-10-26 23:48:16 +02:00 |
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djonker
|
686d857985
|
added FPS counter
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2023-10-26 20:39:01 +02:00 |
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djonker
|
e63eed3b92
|
added FPS counter
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2023-10-26 20:38:39 +02:00 |
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djonker
|
e23417a33c
|
updated Makefile
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2023-10-26 19:18:18 +02:00 |
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djonker
|
87324ea3ab
|
updated libraries
|
2023-10-26 19:11:30 +02:00 |
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djonker
|
b26803cb1b
|
added basic checks
|
2023-10-26 17:40:01 +02:00 |
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djonker
|
42d03c95aa
|
split up the main, ceiling and floor is drawn
|
2023-10-26 16:57:23 +02:00 |
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djonker
|
4a0671fce6
|
frames keep drawing independent of keypresses
|
2023-10-26 15:23:38 +02:00 |
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djonker
|
ed426d992a
|
adjusted the readme
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2023-10-26 11:23:45 +02:00 |
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djonker
|
6d55ae40ed
|
cleaned some stuff
|
2023-10-26 11:01:31 +02:00 |
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djonker
|
324929acdd
|
cleared out the fractal stuff
|
2023-10-26 10:45:19 +02:00 |
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Danny Jonker
|
258fc52da0
|
barely anything
|
2023-10-25 14:07:50 +02:00 |
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Danny Jonker
|
ed0bfd8d61
|
barely anything
|
2023-10-25 14:07:29 +02:00 |
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Danny Jonker
|
ecb0a9a77d
|
initial push
|
2023-10-25 13:56:45 +02:00 |
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