djonker
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0bc7eaa658
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little cleanup
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2023-11-05 11:53:15 +01:00 |
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djonker
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0962ba9d75
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reworked the sprite system
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2023-11-05 11:46:44 +01:00 |
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djonker
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55c73777db
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little cleanup
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2023-11-05 08:04:05 +01:00 |
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djonker
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4932da0ad3
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little cleanup
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2023-11-05 07:27:38 +01:00 |
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djonker
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b4f01a697a
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little cleanup
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2023-11-05 07:01:49 +01:00 |
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djonker
|
e15684fd69
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little cleanup
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2023-11-05 06:38:58 +01:00 |
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djonker
|
30c67f5dc6
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little cleanup
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2023-11-05 04:53:41 +01:00 |
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djonker
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8eb0f6c5ea
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sprites always render at correct height
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2023-11-04 02:37:01 +01:00 |
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djonker
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64d1ff7ee9
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sprites render
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2023-11-03 22:51:26 +01:00 |
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djonker
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495ba620af
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added vertical aiming
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2023-11-02 04:30:19 +01:00 |
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djonker
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8c5d85c11d
|
optimizations
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2023-11-01 16:13:18 +01:00 |
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djonker
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75c55fd629
|
fixed the slow issue
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2023-11-01 14:17:37 +01:00 |
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djonker
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7194cbfc83
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textures are working at snail speed
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2023-10-31 16:29:35 +01:00 |
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djonker
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0148ee755e
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player can run now:)
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2023-10-29 15:59:24 +01:00 |
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djonker
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d6f462f9bf
|
moving around now works perfectly
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2023-10-29 06:37:54 +01:00 |
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Danny Jonker
|
accf28619f
|
rendering the walls
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2023-10-27 15:18:02 +02:00 |
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djonker
|
2501ac8492
|
time for bed
|
2023-10-26 23:48:16 +02:00 |
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djonker
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e23417a33c
|
updated Makefile
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2023-10-26 19:18:18 +02:00 |
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djonker
|
87324ea3ab
|
updated libraries
|
2023-10-26 19:11:30 +02:00 |
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djonker
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b26803cb1b
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added basic checks
|
2023-10-26 17:40:01 +02:00 |
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djonker
|
42d03c95aa
|
split up the main, ceiling and floor is drawn
|
2023-10-26 16:57:23 +02:00 |
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djonker
|
6d55ae40ed
|
cleaned some stuff
|
2023-10-26 11:01:31 +02:00 |
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djonker
|
324929acdd
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cleared out the fractal stuff
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2023-10-26 10:45:19 +02:00 |
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Danny Jonker
|
ed0bfd8d61
|
barely anything
|
2023-10-25 14:07:29 +02:00 |
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Danny Jonker
|
ecb0a9a77d
|
initial push
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2023-10-25 13:56:45 +02:00 |
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