djonker
|
6404a697a4
|
FPS counter is now shows on screen
|
2023-10-29 17:22:15 +01:00 |
|
djonker
|
0148ee755e
|
player can run now:)
|
2023-10-29 15:59:24 +01:00 |
|
djonker
|
9472c212c1
|
player starting direction is now correct
|
2023-10-29 15:03:33 +01:00 |
|
djonker
|
26b4e9d03d
|
map is being parsed correctly :)
|
2023-10-29 14:27:34 +01:00 |
|
djonker
|
f705f20fe8
|
mouse movement now works :)
|
2023-10-29 12:11:25 +01:00 |
|
djonker
|
d6f462f9bf
|
moving around now works perfectly
|
2023-10-29 06:37:54 +01:00 |
|
Danny Jonker
|
3131eb717f
|
basic parsing
|
2023-10-27 20:07:11 +02:00 |
|
Danny Jonker
|
accf28619f
|
rendering the walls
|
2023-10-27 15:18:02 +02:00 |
|
djonker
|
ef3ad8ff25
|
for real this time
|
2023-10-26 23:53:30 +02:00 |
|
djonker
|
2501ac8492
|
time for bed
|
2023-10-26 23:48:16 +02:00 |
|
djonker
|
686d857985
|
added FPS counter
|
2023-10-26 20:39:01 +02:00 |
|
djonker
|
e63eed3b92
|
added FPS counter
|
2023-10-26 20:38:39 +02:00 |
|
djonker
|
b26803cb1b
|
added basic checks
|
2023-10-26 17:40:01 +02:00 |
|
djonker
|
42d03c95aa
|
split up the main, ceiling and floor is drawn
|
2023-10-26 16:57:23 +02:00 |
|
djonker
|
4a0671fce6
|
frames keep drawing independent of keypresses
|
2023-10-26 15:23:38 +02:00 |
|
djonker
|
6d55ae40ed
|
cleaned some stuff
|
2023-10-26 11:01:31 +02:00 |
|
djonker
|
324929acdd
|
cleared out the fractal stuff
|
2023-10-26 10:45:19 +02:00 |
|
Danny Jonker
|
ecb0a9a77d
|
initial push
|
2023-10-25 13:56:45 +02:00 |
|