44 lines
908 B
Markdown
44 lines
908 B
Markdown
# Cub3D
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Cub3D is a simple raycasting game using the mlx library
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---
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## Todo
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### Parsing
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- Parse the .cub file for the floor and ceiling colors
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- Parse the .cub file for the 4 textures
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- Parse the .cub file for the map
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- Flood fill the map and test if it is closed
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- Check if all needed elements are present in the closed part of the map
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### Raycasting
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- Render the walls correctly
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- Render the walls correctly with movement
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- Render the walls correctly with rotation
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### Bonus
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- Doors
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- Wall Collision
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- Minimap
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- Animated Sprites
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- Rotate with the mouse
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### Extra
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- FPS counter
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- A Menu?
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- Levels?
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- Skybox?
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- Enemies?
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- Weapon Sprite that fires?
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- Barrels?
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- Jumping?
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- Vertical Aiming?
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## Bugs
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---
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## Usage
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1. Simply clone or download the repository
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2. Run `make` in the cloned directory
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3. Start the game with `./cub3d`
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---
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[This project is part of the studies at 42](https://42.fr/en/homepage/)
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