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Cub3D

Cub3D is a simple raycasting game using the mlx library


Todo

Parsing

  • Flood fill the map starting from the player to check if it is a closed map
  • Check if all needed elements are present in the closed part of the map

Bonus

  • Doors
  • Minimap
  • Animated Sprites

Extra

  • Help screen?
  • Levels?
  • Collectables
  • Enemies?
  • Moving Enemies?
  • Weapon Sprite that fires?
  • Zoom with right mouse button?
  • Weapon pickups
  • HP system
  • Timer
  • Score system
  • End level screen
  • Skybox?
  • Sounds?
  • Music?
  • A Start Menu?
  • Jumping?
  • Crouching?

Features

Mandatory

  • Parsing .cub file for colors and sprites
  • Parsing .cub file for the map
  • Set floor and ceiling color based on .cub file
  • Set Player starting direction based on letter in map
  • Render walls by raycasting
  • Walk in 4 directions
  • Rotate with arrow keys
  • Directional textures

Bonus

  • Wall Collision
  • Rotate with the mouse

Extra

  • FPS counter
  • Player can walk in 8 directions
  • Player can Run
  • Map sizes up to 1 Megabyte (1000x1000)
  • Vertical Aiming
  • Fullscreen
  • Barrels
  • Lights

Bugs

  • Player gets stuck in walls
  • Player walks twice as fast when holding W and A or W and D

Usage

  1. Simply clone or download the repository
  2. Run make in the cloned directory
  3. Start the game with ./cub3d

This project is part of the studies at 42