cub3d/Readme.md
2023-11-05 08:12:18 +01:00

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# Cub3D
Cub3D is a simple raycasting game using the mlx library
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## Todo
### Parsing
- Flood fill the map starting from the player to check if it is a closed map
- Check if all needed elements are present in the closed part of the map
### Bonus
- Doors
- Minimap
- Animated Sprites
### Extra
- Help screen?
- Levels?
- Collectables
- Enemies?
- Moving Enemies?
- Weapon Sprite that fires?
- Zoom with right mouse button?
- Weapon pickups
- HP system
- Timer
- Score system
- End level screen
- Skybox?
- Sounds?
- Music?
- A Start Menu?
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## Features
### Mandatory
- Parsing .cub file for colors and sprites
- Parsing .cub file for the map
- Set floor and ceiling color based on .cub file
- Set Player starting direction based on letter in map
- Render walls by raycasting
- Walk in 4 directions
- Rotate with arrow keys
- Directional textures
### Bonus
- Wall Collision
- Rotate with the mouse
### Extra
- FPS counter
- Player can walk in 8 directions
- Player can Run
- Player can Jump
- Player can Crouch
- Map sizes up to 1 Megabyte (1000x1000)
- Player can collect Treasure
- Vertical Aiming
- Fullscreen
- Barrels
- Lights
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## Bugs
- Player gets stuck in walls
- Player walks twice as fast when holding W and A or W and D
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## Usage
1. Simply clone or download the repository
2. Run `make` in the cloned directory
3. Start the game with `./cub3d`
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[This project is part of the studies at 42](https://42.fr/en/homepage/)