little cleanup
This commit is contained in:
parent
b06ede9ae9
commit
30c67f5dc6
18
Makefile
18
Makefile
@ -6,7 +6,7 @@
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# By: houtworm <codam@houtworm.net> +#+ #
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# By: houtworm <codam@houtworm.net> +#+ #
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# +#+ #
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# +#+ #
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# Created: 2023/10/26 10:46:29 by houtworm #+# #+# #
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# Created: 2023/10/26 10:46:29 by houtworm #+# #+# #
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# Updated: 2023/11/04 02:26:44 by houtworm ######## odam.nl #
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# Updated: 2023/11/05 04:43:47 by houtworm ######## odam.nl #
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# #
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# #
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# **************************************************************************** #
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# **************************************************************************** #
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@ -16,14 +16,14 @@ FC =-Wall -Werror -Wextra -Wunreachable-code -flto -Ofast -march=native -g #-f
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HEAD =-I ./include -I $(MLX)/include
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HEAD =-I ./include -I $(MLX)/include
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RM =rm -rf
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RM =rm -rf
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LIB =libft/libft.a getnextline/get_next_line.a mlx/build/libmlx42.a -ldl -lglfw -pthread -lm
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LIB =libft/libft.a getnextline/get_next_line.a mlx/build/libmlx42.a -ldl -lglfw -pthread -lm
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SRC =src/main.c\
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SRC =src/main/main.c\
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src/init.c\
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src/main/init.c\
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src/parse.c\
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src/draw/draw.c\
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src/keys.c\
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src/main/error.c\
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src/draw.c\
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src/draw/raycast.c\
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src/error.c\
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src/input/keys.c\
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src/raycast.c\
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src/parse/parse.c\
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src/map.c
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src/parse/map.c
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OBJ =$(SRC:src/%.c=obj/%.o)
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OBJ =$(SRC:src/%.c=obj/%.o)
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all: libft getnextline mlx/build/mlx42.a $(NAME)
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all: libft getnextline mlx/build/mlx42.a $(NAME)
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10
cub3d.h
10
cub3d.h
@ -6,7 +6,7 @@
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* +#+ */
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/* +#+ */
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/* Created: 2023/10/26 10:46:35 by houtworm #+# #+# */
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/* Created: 2023/10/26 10:46:35 by houtworm #+# #+# */
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/* Updated: 2023/11/05 04:15:30 by houtworm ######## odam.nl */
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/* Updated: 2023/11/05 04:50:43 by houtworm ######## odam.nl */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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@ -33,7 +33,7 @@ typedef struct s_varlist
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{
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{
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mlx_t *mlx;
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mlx_t *mlx;
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mlx_image_t *img;
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mlx_image_t *img;
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mlx_image_t *fps;
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mlx_image_t *fstat;
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mlx_image_t *tstat;
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mlx_image_t *tstat;
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mlx_image_t *kstat;
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mlx_image_t *kstat;
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mlx_texture_t *curtext;
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mlx_texture_t *curtext;
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@ -61,6 +61,7 @@ typedef struct s_varlist
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double planey;
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double planey;
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int vaim;
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int vaim;
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int jump;
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int jump;
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double run;
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double raydirx;
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double raydirx;
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double raydiry;
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double raydiry;
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double sidedistx;
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double sidedistx;
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@ -70,7 +71,6 @@ typedef struct s_varlist
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double perpwalldist;
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double perpwalldist;
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int lineheight;
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int lineheight;
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int side;
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int side;
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double run;
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double oldmouseposx;
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double oldmouseposx;
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double oldmouseposy;
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double oldmouseposy;
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int32_t fcolor;
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int32_t fcolor;
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@ -92,13 +92,13 @@ t_varlist ft_parseconfigfile(t_varlist vl, char *filename);
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// map.c
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// map.c
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char **ft_getmap(t_varlist *vl, int fd);
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char **ft_getmap(t_varlist *vl, int fd);
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// keys.c
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// keys.c
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void ft_movementkeys(t_varlist *vl);
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void ft_processinput(t_varlist *vl);
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void keyhook(mlx_key_data_t kd, void *param);
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void keyhook(mlx_key_data_t kd, void *param);
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void scrollhook(double xdelta, double ydelta, void *param);
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void scrollhook(double xdelta, double ydelta, void *param);
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void resizehook(int x, int y, void *param);
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void resizehook(int x, int y, void *param);
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void cursorhook(double x, double y, void *param);
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void cursorhook(double x, double y, void *param);
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// raycast.c
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// raycast.c
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void ft_raycast(t_varlist *vl);
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void ft_drawwalls(t_varlist *vl);
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// draw.c
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// draw.c
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void ft_drawline(int x, t_varlist *vl, int drawstart, int drawend);
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void ft_drawline(int x, t_varlist *vl, int drawstart, int drawend);
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void ft_drawsprites(t_varlist *vl);
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void ft_drawsprites(t_varlist *vl);
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@ -6,11 +6,11 @@
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* +#+ */
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/* +#+ */
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/* Created: 2023/10/26 16:54:20 by houtworm #+# #+# */
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/* Created: 2023/10/26 16:54:20 by houtworm #+# #+# */
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/* Updated: 2023/11/05 04:13:07 by houtworm ######## odam.nl */
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/* Updated: 2023/11/05 04:42:11 by houtworm ######## odam.nl */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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#include "../cub3d.h"
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#include "../../cub3d.h"
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mlx_texture_t *ft_selectsprite(t_varlist *vl, int type)
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mlx_texture_t *ft_selectsprite(t_varlist *vl, int type)
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{
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{
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@ -6,13 +6,13 @@
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/* By: djonker <codam@houtworm.net> +#+ */
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/* By: djonker <codam@houtworm.net> +#+ */
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/* +#+ */
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/* +#+ */
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/* Created: 2023/10/27 14:36:42 by djonker #+# #+# */
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/* Created: 2023/10/27 14:36:42 by djonker #+# #+# */
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/* Updated: 2023/11/05 04:12:59 by houtworm ######## odam.nl */
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/* Updated: 2023/11/05 04:50:09 by houtworm ######## odam.nl */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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#include "../cub3d.h"
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#include "../../cub3d.h"
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void ft_raycast(t_varlist *vl)
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void ft_drawwalls(t_varlist *vl)
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{
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{
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int x;
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int x;
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int drawstart;
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int drawstart;
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@ -6,13 +6,13 @@
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* +#+ */
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/* +#+ */
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/* Created: 2023/10/26 16:50:23 by houtworm #+# #+# */
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/* Created: 2023/10/26 16:50:23 by houtworm #+# #+# */
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/* Updated: 2023/11/05 04:05:51 by houtworm ######## odam.nl */
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/* Updated: 2023/11/05 04:42:20 by houtworm ######## odam.nl */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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#include "../cub3d.h"
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#include "../../cub3d.h"
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void ft_movementkeys(t_varlist *vl)
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void ft_processinput(t_varlist *vl)
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{
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{
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double temp;
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double temp;
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double distance;
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double distance;
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@ -6,11 +6,11 @@
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* +#+ */
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/* +#+ */
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/* Created: 2023/10/26 17:13:58 by houtworm #+# #+# */
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/* Created: 2023/10/26 17:13:58 by houtworm #+# #+# */
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/* Updated: 2023/10/26 17:16:06 by houtworm ######## odam.nl */
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/* Updated: 2023/11/05 04:42:25 by houtworm ######## odam.nl */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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#include "../cub3d.h"
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#include "../../cub3d.h"
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int ft_errorexit(char *reason, char *function, int code)
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int ft_errorexit(char *reason, char *function, int code)
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{
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{
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@ -6,11 +6,11 @@
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* +#+ */
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/* +#+ */
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/* Created: 2023/10/26 16:49:12 by houtworm #+# #+# */
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/* Created: 2023/10/26 16:49:12 by houtworm #+# #+# */
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/* Updated: 2023/11/05 04:13:14 by houtworm ######## odam.nl */
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/* Updated: 2023/11/05 04:42:29 by houtworm ######## odam.nl */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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#include "../cub3d.h"
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#include "../../cub3d.h"
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t_varlist initvarlist(void)
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t_varlist initvarlist(void)
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{
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{
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@ -6,45 +6,35 @@
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* +#+ */
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/* +#+ */
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/* Created: 2023/10/26 14:13:07 by houtworm #+# #+# */
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/* Created: 2023/10/26 14:13:07 by houtworm #+# #+# */
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/* Updated: 2023/11/05 04:01:49 by houtworm ######## odam.nl */
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/* Updated: 2023/11/05 04:53:15 by houtworm ######## odam.nl */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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#include "../cub3d.h"
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#include "../../cub3d.h"
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void ft_printstats(t_varlist *vl)
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void ft_printstats(t_varlist *vl)
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{
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{
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char *enemies;
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char *total;
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char *kills;
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char *current;
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char *treasure;
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char *found;
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char *temp;
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char *temp;
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enemies = ft_itoa(vl->enemies);
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current = ft_itoa(1 / vl->frametime);
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kills = ft_itoa(vl->kills);
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temp = ft_strjoin(current, " FPS");
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temp = ft_vastrjoin(4, "Kills: ", kills, "/", enemies);
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vl->fstat = mlx_put_string(vl->mlx, temp, 10, 10);
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ft_vafree(2, temp, current);
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total = ft_itoa(vl->enemies);
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current = ft_itoa(vl->kills);
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temp = ft_vastrjoin(4, "Kills: ", current, "/", total);
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vl->tstat = mlx_put_string(vl->mlx, temp, 10, 30);
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vl->tstat = mlx_put_string(vl->mlx, temp, 10, 30);
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free(temp);
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ft_vafree(3, temp, total, current);
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treasure = ft_itoa(vl->tottreasure);
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total = ft_itoa(vl->tottreasure);
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found = ft_itoa(vl->treasure);
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current = ft_itoa(vl->treasure);
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temp = ft_vastrjoin(4, "Treasure: ", found, "/", treasure);
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temp = ft_vastrjoin(4, "Treasure: ", current, "/", total);
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vl->kstat = mlx_put_string(vl->mlx, temp, 10, 50);
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vl->kstat = mlx_put_string(vl->mlx, temp, 10, 50);
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ft_vafree(3, temp, total, current);
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mlx_set_instance_depth(vl->fstat->instances, 2);
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mlx_set_instance_depth(vl->tstat->instances, 3);
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mlx_set_instance_depth(vl->tstat->instances, 3);
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mlx_set_instance_depth(vl->kstat->instances, 4);
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mlx_set_instance_depth(vl->kstat->instances, 4);
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ft_vafree(5, enemies, kills, treasure, found, temp);
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}
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void ft_frametime(t_varlist *vl)
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{
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char *itoa;
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char *print;
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vl->frametime = vl->mlx->delta_time;
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itoa = ft_itoa(1 / vl->frametime);
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print = ft_strjoin(itoa, " FPS");
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vl->fps = mlx_put_string(vl->mlx, print, 10, 10);
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mlx_set_instance_depth(vl->fps->instances, 2);
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ft_vafree(2, itoa, print);
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}
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}
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void ft_pickup(t_varlist *vl)
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void ft_pickup(t_varlist *vl)
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@ -70,22 +60,30 @@ void ft_pickup(t_varlist *vl)
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}
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}
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}
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}
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void ft_replaceimage(t_varlist *vl)
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{
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mlx_delete_image(vl->mlx, vl->img);
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mlx_delete_image(vl->mlx, vl->fstat);
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mlx_delete_image(vl->mlx, vl->kstat);
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mlx_delete_image(vl->mlx, vl->tstat);
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vl->img = mlx_new_image(vl->mlx, vl->w, vl->h);
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}
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void mainloop(void *param)
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void mainloop(void *param)
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{
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{
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t_varlist *vl;
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t_varlist *vl;
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vl = param;
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vl = param;
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mlx_delete_image(vl->mlx, vl->img);
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ft_replaceimage(vl);
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mlx_delete_image(vl->mlx, vl->fps);
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/*ft_drawceiling(vl);*/
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mlx_delete_image(vl->mlx, vl->tstat);
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ft_drawwalls(vl);
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mlx_delete_image(vl->mlx, vl->kstat);
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/*ft_drawfloor(vl);*/
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vl->img = mlx_new_image(vl->mlx, vl->w, vl->h);
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ft_raycast(vl);
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ft_pickup(vl);
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ft_pickup(vl);
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ft_drawsprites(vl);
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ft_drawsprites(vl);
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ft_frametime(vl);
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/*ft_drawweapon(vl);*/
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vl->frametime = vl->mlx->delta_time;
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ft_printstats(vl);
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ft_printstats(vl);
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ft_movementkeys(vl);
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ft_processinput(vl);
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if (!vl->img || (mlx_image_to_window(vl->mlx, vl->img, 0, 0) < 0))
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if (!vl->img || (mlx_image_to_window(vl->mlx, vl->img, 0, 0) < 0))
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ft_errorexit("image to window failed ", "mainloop", 1);
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ft_errorexit("image to window failed ", "mainloop", 1);
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mlx_set_instance_depth(vl->img->instances, 1);
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mlx_set_instance_depth(vl->img->instances, 1);
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@ -116,7 +114,6 @@ int main(int argc, char **argv)
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mlx_delete_texture(vl.southtext);
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mlx_delete_texture(vl.southtext);
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mlx_delete_texture(vl.westtext);
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mlx_delete_texture(vl.westtext);
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mlx_delete_texture(vl.barreltext);
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mlx_delete_texture(vl.barreltext);
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mlx_delete_image(vl.mlx, vl.fps);
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mlx_delete_image(vl.mlx, vl.img);
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mlx_delete_image(vl.mlx, vl.img);
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mlx_terminate(vl.mlx);
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mlx_terminate(vl.mlx);
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exit (0);
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exit (0);
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@ -6,12 +6,11 @@
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* +#+ */
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/* +#+ */
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/* Created: 2023/10/26 17:33:50 by houtworm #+# #+# */
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/* Created: 2023/10/26 17:33:50 by houtworm #+# #+# */
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/* Updated: 2023/11/04 04:09:24 by houtworm ######## odam.nl */
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/* Updated: 2023/11/05 04:42:40 by houtworm ######## odam.nl */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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#include "../cub3d.h"
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#include "../../cub3d.h"
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#include <stdio.h>
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char ft_setplayerpos(t_varlist *vl, char dir, int x, int y)
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char ft_setplayerpos(t_varlist *vl, char dir, int x, int y)
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{
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{
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@ -6,11 +6,11 @@
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* +#+ */
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/* +#+ */
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/* Created: 2023/10/26 16:48:55 by houtworm #+# #+# */
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/* Created: 2023/10/26 16:48:55 by houtworm #+# #+# */
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/* Updated: 2023/11/01 15:42:55 by houtworm ######## odam.nl */
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/* Updated: 2023/11/05 04:42:46 by houtworm ######## odam.nl */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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#include "../cub3d.h"
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#include "../../cub3d.h"
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int ft_settexture(t_varlist *vl, char *line, int direction)
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int ft_settexture(t_varlist *vl, char *line, int direction)
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{
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{
|
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Reference in New Issue
Block a user