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Readme.md
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Readme.md
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# Fractol
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Fractol is a Fractal zoomer using the mlx library
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# Cub3D
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Cub3D is a simple raycasting game using the mlx library
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---
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## Improvements
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### Features
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auto zoom to current center.\
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Seperate Calculation from drawing so that color flowing can be controlled without recalculating\
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calulate and display fractal dimension?, count edge pixels at standard zoom?\
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option to display numbers of the numberplane?, if so how to shrink with zoom?\
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add an option to blend colors in a gradient\
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vector graphic fractols based on lines if possible?
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### Faster Rendering
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multithreading, give every Y line to the next thread.\
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If both numbers get very close to zero it is definitely in the mandelbrot (mess up precision?)\
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Check if the last number is very close to the current number every 10 iterations, if so break, it is in the mandelbrot (mess up precision?)\
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Use Symmetric properties to draw the first line and last line at the same time (only helpful with very low zoom values else it only adds conditions.)\
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Somehow stop calculating if a new calculation is next in line\
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Edge Detection?
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## Todo
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### Parsing
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- Parse the .cub file for the floor and ceiling colors
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- Parse the .cub file for the 4 textures
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- Parse the .cub file for the map
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- Flood fill the map and test if it is closed
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- Check if all needed elements are present in the closed part of the map
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### Raycasting
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- Render the walls correctly
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- Render the walls correctly with movement
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- Render the walls correctly with rotation
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### Bonus
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- Doors
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- Wall Collision
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- Minimap
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- Animated Sprites
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- Rotate with the mouse
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### Extra
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- A Menu?
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- Levels?
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- Skybox?
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- Enemies?
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- Weapon Sprite that fires?
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- Barrels?
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- Jumping?
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- Vertical Aiming?
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---
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## Bugs
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**fractal getting out of aspect when wildly zooming in and out**\
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**CY and CX value wrong when the doubles are negative**
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---
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## Usage
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1. Simply clone or download the repository
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2. Run `make` in the cloned directory
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3. Start the server with `./fract-ol [FRACTAL] [ITERATIONS] [COLORSCHEME]`
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3. Start the game with `./cub3d`
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---
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[This project is part of the studies at 42](https://42.fr/en/homepage/)
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