textures are working at snail speed
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4
Makefile
4
Makefile
@ -6,13 +6,13 @@
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# By: houtworm <codam@houtworm.net> +#+ #
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# +#+ #
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# Created: 2023/10/26 10:46:29 by houtworm #+# #+# #
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# Updated: 2023/10/29 15:24:58 by houtworm ######## odam.nl #
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# Updated: 2023/10/31 15:58:18 by houtworm ######## odam.nl #
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# #
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# **************************************************************************** #
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NAME =cub3d
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CC =gcc
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FC =-Wall -Werror -Wextra -Wunreachable-code -Ofast# -g -fsanitize=address
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FC =-Wall -Werror -Wextra -Wunreachable-code -Ofast -g -fsanitize=address
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HEAD =-I ./include -I $(MLX)/include
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RM =rm -rf
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LIB =libft/libft.a getnextline/get_next_line.a mlx/build/libmlx42.a -ldl -lglfw -pthread -lm
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7
cub3d.h
7
cub3d.h
@ -6,7 +6,7 @@
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* +#+ */
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/* Created: 2023/10/26 10:46:35 by houtworm #+# #+# */
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/* Updated: 2023/10/29 17:04:28 by houtworm ######## odam.nl */
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/* Updated: 2023/10/31 15:22:33 by houtworm ######## odam.nl */
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/* */
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/* ************************************************************************** */
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@ -19,12 +19,14 @@
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# include "libft/libft.h"
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# include "getnextline/get_next_line.h"
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# include "mlx/include/MLX42/MLX42.h"
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# include <stdio.h>
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typedef struct s_varlist
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{
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mlx_t *mlx;
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mlx_image_t *img;
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mlx_image_t *fps;
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mlx_texture_t *curtext;
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int fpsrefresh;
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int w;
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int h;
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@ -38,6 +40,7 @@ typedef struct s_varlist
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double planey;
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double camerax;
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double cameray;
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int hoffset;
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double raydirx;
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double raydiry;
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double movespeed;
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@ -49,6 +52,7 @@ typedef struct s_varlist
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double deltadistx;
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double deltadisty;
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double perpwalldist;
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int lineheight;
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int stepx;
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int stepy;
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int hit;
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@ -58,6 +62,7 @@ typedef struct s_varlist
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double oldmouseposy; // only needed if we do vertical aiming
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int32_t fcolor;
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int32_t ccolor;
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uint32_t sbuffer; //??
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char *northwt;
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char *eastwt;
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char *southwt;
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43
src/draw.c
43
src/draw.c
@ -6,7 +6,7 @@
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* +#+ */
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/* Created: 2023/10/26 16:54:20 by houtworm #+# #+# */
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/* Updated: 2023/10/29 12:28:28 by houtworm ######## odam.nl */
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/* Updated: 2023/10/31 16:17:59 by houtworm ######## odam.nl */
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/* */
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/* ************************************************************************** */
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@ -17,14 +17,43 @@ void ft_drawline(int x, t_varlist *vl, int drawstart, int drawend)
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int y;
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y = 1;
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while (y < drawstart)
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{
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mlx_put_pixel(vl->img, x, y, vl->ccolor);
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y++;
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}
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double wallx;
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if (vl->side == 0)
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wallx = vl->posy + vl->perpwalldist * vl->raydiry;
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else
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wallx = vl->posx + vl->perpwalldist * vl->raydirx;
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wallx -= floor(wallx);
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int textx;
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textx = wallx * 64.0;
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if (vl->side == 0 && vl->raydirx > 0)
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textx = 64 - textx - 1;
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if (vl->side == 1 && vl->raydiry < 0)
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textx = 64 - textx - 1;
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double step;
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step = 1.0 * 64 / vl->lineheight;
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double textpos;
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textpos = (drawstart - vl->hoffset - vl->h / 2 + vl->lineheight / 2) * step;
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vl->curtext = mlx_load_png(vl->southwt);
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while (y < drawend)
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{
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int texty;
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texty = (int)textpos & (64 - 1);
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textpos += step;
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uint8_t *texel;
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uint32_t color;
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texel = &vl->curtext->pixels[(vl->curtext->width * texty + textx) * vl->curtext->bytes_per_pixel];
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color = texel[0] << 24 | texel[1] << 16 | texel[2] << 8 | texel[3];
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mlx_put_pixel(vl->img, x, y, color);
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y++;
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}
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while (vl->h > y)
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{
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if (y < drawstart)
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mlx_put_pixel(vl->img, x, y, vl->ccolor);
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else if (y < drawend)
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mlx_put_pixel(vl->img, x, y, 0x440000FF);
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else
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mlx_put_pixel(vl->img, x, y, vl->fcolor);
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mlx_put_pixel(vl->img, x, y, vl->fcolor);
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y++;
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}
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}
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@ -6,7 +6,7 @@
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/* By: houtworm <codam@houtworm.net> +#+ */
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/* +#+ */
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/* Created: 2023/10/26 16:49:12 by houtworm #+# #+# */
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/* Updated: 2023/10/29 17:17:54 by houtworm ######## odam.nl */
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/* Updated: 2023/10/31 14:24:17 by houtworm ######## odam.nl */
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/* */
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/* ************************************************************************** */
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@ -18,6 +18,7 @@ t_varlist initvarlist(void)
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vl.w = 800;
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vl.h = 600;
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vl.hoffset = 50;
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vl.ccolor = 0;
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vl.fcolor = 0;
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vl.northwt = NULL;
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@ -6,7 +6,7 @@
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/* By: djonker <codam@houtworm.net> +#+ */
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/* +#+ */
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/* Created: 2023/10/27 14:36:42 by djonker #+# #+# */
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/* Updated: 2023/10/29 14:23:45 by houtworm ######## odam.nl */
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/* Updated: 2023/10/31 15:30:06 by houtworm ######## odam.nl */
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/* */
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/* ************************************************************************** */
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@ -15,7 +15,6 @@
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void ft_raycast(t_varlist *vl)
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{
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int x;
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int lineheight;
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int drawstart;
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int drawend;
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@ -71,11 +70,11 @@ void ft_raycast(t_varlist *vl)
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vl->perpwalldist = (vl->sidedistx - vl->deltadistx);
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else
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vl->perpwalldist = (vl->sidedisty - vl->deltadisty);
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lineheight = (int)vl->h / vl->perpwalldist;
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drawstart = -lineheight / 2 + vl->h / 2;
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vl->lineheight = vl->h / vl->perpwalldist;
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drawstart = -vl->lineheight / 2 + vl->h / 2 + vl->hoffset;
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if (drawstart < 0)
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drawstart = 0;
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drawend = lineheight / 2 + vl->h / 2;
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drawend = vl->lineheight / 2 + vl->h / 2 + vl->hoffset;
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if (drawend >= vl->h)
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drawend = vl->h - 1;
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ft_drawline(x, vl, drawstart, drawend);
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