cub3d/Readme.md

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# Cub3D
Cub3D is a simple raycasting game using the mlx library
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---
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## Todo
### Parsing
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- Flood fill the map starting from the player to check if it is a closed map
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- Check if all needed elements are present in the closed part of the map
### Raycasting
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- Directional textures
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### Bonus
- Doors
- Minimap
- Animated Sprites
### Extra
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- Help screen?
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- Levels?
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- Barrels?
- Collectables
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- Enemies?
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- Moving Enemies?
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- Weapon Sprite that fires?
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- Zoom with right mouse button?
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- Skybox?
- Sounds?
- Music?
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- A Start Menu?
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- Jumping?
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- Crouching?
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- Vertical Aiming?
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## Features
### Mandatory
- Parsing .cub file for colors and sprites
- Parsing .cub file for the map
- Set floor and ceiling color based on .cub file
- Set Player starting direction based on letter in map
- Render walls by raycasting
- Walk in 4 directions
- Rotate with arrow keys
### Bonus
- Wall Collision
- Rotate with the mouse
### Extra
- FPS counter
- Player can walk in 8 directions
- Player can Run
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- Map sizes up to 1 Megabyte (1000x1000)
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## Bugs
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- Player gets stuck in walls
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- Player walks twice as fast when holding W and A or W and D
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## Usage
1. Simply clone or download the repository
2. Run `make` in the cloned directory
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3. Start the game with `./cub3d`
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---
[This project is part of the studies at 42](https://42.fr/en/homepage/)